Shaman #
A spell-casting class that borrows strength from spirits, which permeate the Four-Cornered World, to use what is known as spirit arts. They can use many elemental earth, water, fire and wind spells and are said to be sharp of wit. It’s thought this is because spirits warn them of things.
Shaman Traits #
| Spell System | Spirit Arts (Psyche Focus) |
|---|---|
| Spell Usage Conditions | The immediate presence of spirits to be used and the ability to pay their cost. |
| Main Checks Using Shaman Level |
|
| Important Ability Scores | Psyche, intelligence |
| Proper Equipment: Weapons | None (there are no weapons appropriate for any shaman level) |
| Proper Equipment: Armor | Light armor and shields |
Recommended Skills for Shaman #
[Meditate](/skill/meditate/) requires levels of shaman.
Recommended Spells for Shaman #
- To attack multiple enemies in an area: Stone Blast
- The most basic attack spell: Firebolt
- To blur an enemy’s consciousness or put them to sleep: Stupor
- To block an enemy’s movements: Bind
Items Related to Shaman #
- Shaman’s bag (p. 389)
- High-quality catalyst (p. 390)