Throwing Weapons

Throwing Weapons #

Name Use Attribute Power Hit Mod Range Value (Silver) Effects
Stone One-Handed Bludgeoning 1d3 None 10m Made for Throwing; Lost when used
Dart One-Handed Pierce 1d3 None 10m 3 Made for Throwing; Lost when used
Bola One-Handed Bludgeoning 1d3+1 −2 20m 15 Made for Throwing; Bind; Retrievable
Boomerang One-Handed Bludgeoning 1d3+1 None 30m 15 Made for Throwing; SB: Bludgeon (+0); Retrievable
Sling One-Handed Bludgeoning 1d3+1 +2 30m 1 Made for Throwing; Rapid (−4); Consumes stones
Throwing Dagger One-Handed Slash / Pierce 1d3+2 None 20m 20 Made for Throwing; Pierce (+1)
Chakram One-Handed Slash 1d3+2 +2 20m 25 Made for Throwing; Slice
Mambele One-Handed Slash / Pierce 1d6 +4 20m 40 Made for Throwing; SB: Slash (+1); Pierce (+1); Slice
Sling Staff (ranged) Two-Handed Bludgeoning 1d6+1 +2 60m 30 Made for Throwing; SB: Bludgeon (+2); Rapid (−4); Consumes stones
Flying Guillotine Two-Handed Slash / Bludgeoning 1d6+4 −2 20m 70 Made for Throwing; Cannot Parry; SB: Slash (+2); Slice; Bind; Retrievable

Cannot Parry: These weapons cannot be parried, due to being inflexible like whips or because they are broken into several different parts. When dodging a close-combat attack from one of these weapons, you cannot add your bonus from Parry.

Made for Throwing: Equipment that was constructed solely for throwing. You can only use this equipment for ranged attacks. If you use it for a melee attack, it will either break immediately or become otherwise unusable.

Strong Blow (SB): Slash (+n): Weapons with sharp blades specialized in slashing enemies. When you use such a weapon to make a slash-attribute attack, you can use Strong Blow: Slash. It can be handy to mark down the bonus from Strong Blow: Slash in the weapon’s effects column.

Strong Blow (SB): Bludgeon (+n): Weapons with heavy, solid portions that can deal powerful impacts to enemies. When you use such a weapon to make a bludgeoning-attribute attack, you can use Strong Blow: Bludgeon. It can be handy to mark down the bonus from Strong Blow: Bludgeon in the weapon’s effects column.

Pierce (+n): Weapons with sharp, pointed tips and high penetrative power. When using such a weapon to make a pierce-attribute attack, you can use Piercing Attack.

Slice: Weapons with highly polished, sharp blades that can cut through armor. When using such a weapon to make a slash-attribute attack, you can use Slice Attack.

Bind: Weapons with the ability to bind an enemy’s movements by, for example, entangling their limbs. When using such a weapon to make a bludgeoning-attribute attack, you can use Binding Attack.

Rapid (−n): Weapons specialized in quick firing. If you use Rapid Fire, you can attack twice or more in one round.