Two-Handed Swords

Two-Handed Swords #

Name Use Attribute Power Hit Mod Value (Silver) Effects
Terbutje Two-Handed Slash 1d6+2 None 30 SB: Slash (+1)
Eastern Saber Two-Handed Slash 1d6 None 45 Parry (+1); Slice
Bastard Sword One- or Two-Handed Slash / Pierce / Bludgeoning 1d6+4 (2H: 2d6+3) −6 (2H: −2) 65 Parry; SB: Slash; SB: Bludgeon; Pierce
Estoc Two-Handed Pierce 2d6+2 None 45 Massive; Pierce (+2)
Flamberge Two-Handed Slash / Pierce 2d6+4 −2 100 Massive; Parry (+1); SB: Slash (+2); Pierce (+1); Slice
Greatsword Two-Handed Slash / Pierce / Bludgeoning 2d6+4 −2 85 Massive; Parry (+0); SB: Slash (+3); SB: Bludgeon (+1); Pierce (+1)

Massive: A massive weapon is very long and large, making it difficult to handle in confined spaces such as dungeons, caves, and indoor chambers. Because of this, rolling a 4 or below on a hit check with these weapons is considered a critical failure.

Parry (+n): Equipment suited for parrying enemy attacks while dodging. If you have this sort of hear equipped, you can use Parry when dodging enemy attacks.

Strong Blow (SB): Slash (+n): Weapons with sharp blades specialized in slashing enemies. When you use such a weapon to make a slash-attribute attack, you can use Strong Blow: Slash. It can be handy to mark down the bonus from Strong Blow: Slash in the weapon’s effects column.

Strong Blow (SB): Bludgeon (+n): Weapons with heavy, solid portions that can deal powerful impacts to enemies. When you use such a weapon to make a bludgeoning-attribute attack, you can use Strong Blow: Bludgeon. It can be handy to mark down the bonus from Strong Blow: Bludgeon in the weapon’s effects column.

Pierce (+n): Weapons with sharp, pointed tips and high penetrative power. When using such a weapon to make a pierce-attribute attack, you can use Piercing Attack.

Slice: Weapons with highly polished, sharp blades that can cut through armor. When using such a weapon to make a slash-attribute attack, you can use Slice Attack.