Elf

Elf #

Among those who have words, elves are the rarest race. They reside primarily in hidden settlements among ancient forests. They have long ears like bamboo grass leaves, are tall and slender, and are above all, immortal, giving them eternally youthful appearances. They lack stamina and endurance, but they boast high movement speed and are skilled in bow handling and the spirit arts. Thus, they are well suited for being archers, scouts, and shamans.

Elves grow slowly and have no life span, so a child is treated as an adult once they have become skilled in a field in their own right.

Innate Skills #

Adventurer Skills #

General Skills #

Primary Ability Score Fixed Score Random Determination
Strength 1 1d3−1
Psyche 3 1d3+1
Technique 3 1d3+1
Intelligence 3 1d3+1
Secondary Ability Score Fixed Score Random Determination
Psyche 2 1d3
Technique 1 1d3−1
Intelligence 3 1d3+1
Racial Movement Modifier ×4
Elves get [Weapons: Bows](/skill/weapons/) and [Beloved of the Fae](/skill/beloved-of-the-fae/) as innate skills, so [rangers](/class/ranger/) and [shamans](/class/shaman/) are their best classes.

Elf Origin Table #

2d6 Origin Class Adventurer Skill General Skill Other
2 Adventurer 1 level of any class
3 Vagabond 1 level of monk Perform: (any 1)
4 Half-Elf 1 level of ranger or shaman First Aid * An elf born of a half-elf. They may face prejudice, or they may not.
5 Craftsperson Handiwork Artisan: (any 1)
6 Soldier 1 level of scout Sixth Sense
7 Hunter 1 level of ranger Monster Knowledge
8 Poet 1 level of sorcerer or shaman Perform: Improvised Poem
9 Musician 1 level of ranger or scout Perform: Play
10 Storyteller 1 level of shaman Negotiate: Persuade
11 Faith Healer 1 level of priest Worship
12 Chief Leadership 2d6×50 silver coins