Rhea

Rhea #

Among those who have words, this race is the most mysterious. Rheas are said to be denizens of the plains. They are about the height of a human child, are nimble, and are great at hiding, perhaps because of a natural shyness. At best, they are innocent and heroic, but at worst, they are pleasure-seeking and irresponsible. They possess very sharp wits, making them well suited for being scouts.

A rhea is considered an adult at 30, and they possess a life span of around 100 to 160 years.

Innate Skills #

Adventurer Skills #

General Skills #

Primary Ability Score Fixed Score Random Determination
Strength 1 1d3−1
Psyche 4 1d3+2
Technique 3 1d3+1
Intelligence 2 1d3
Secondary Ability Score Fixed Score Random Determination
Psyche 1 1d3−1
Technique 2 1d3
Intelligence 4 1d3+2
Racial Movement Modifier ×3
Rheas have high technique reflex, making them good [monks](/class/monk/) and [scouts](/class/scout/). They also have high psyche, making them effective [priests](/class/priest/), [dragon priests](/class/dragon-priest/) and [shamans](/class/shaman/) as well.

Rhea Origin Table #

2d6 Origin Class Adventurer Skill General Skill Other
2 Adventurer 1 level of any class
3 Vagabond 1 level of monk Perform: (any 1)
4 Poet 1 level of sorcerer or shaman Perform: Improvised Poem
5 Scholar 1 level of sorcerer Research
6 Artisan Handiwork Artisan: (any 1)
7 Farmer Hardiness Production: Farming
8 Merchant Negotiate: (any 1) 2d6×10 silver coins
9 Shopkeeper 1 level of fighter, monk, or scout Observe * Specifically a pub owner
10 Gardener 1 level of ranger or scout Production: Farming
11 Knight 1 level of fighter Riding
12 Landowner Leadership 2d6×50 silver coins