Skills

Skills #

Skills represent more detailed things about a PC than their class, such as what the character is specifically proficient at or fields they excel in. This can include things like whether they have the capability to handle a specific sort of weapon, or whether they have a wealth of knowledge in a certain field. There are many types of skills, such as ones that enable unique actions, ones that help a character no matter what their class is, and ones that bolster a specific facet of their class.

There are two types of skills: adventurer skills, which are useful mainly during adventures, and general skills, which normal people learn throughout their lives. Each skill also has a mastery grade, a number that indicates how deeply the character has learned that skill.

Adventurer Skills #

Adventurer skills have five mastery grades: beginner, intermediate, expert, master, and legend. These can be sorted into skills which are best for all classes, fighter-type classes, and spell-casting classes.

General Skills #

General skills, however, only have three grades: beginner, intermediate, and expert.

Learning and Advancing in Skills (p. 223) #

Advancement Points Required to Learn Skills #

Skill Mastery Grade For Adventurer Skills For General Skills
Beginner 5 points 1 point
Intermediate 10 points 5 points
Expert 15 points 15 points
Master 25 points
Legend 40 points

Mastery Grade Restrictions for Adventurer Levels #

Adventurer Level Mastery Grade Restrictions
1 Beginner only
2 or 3 Beginner to intermediate
4 or 5 Beginner to expert
6 to 8 Beginner to master
9 or higher Beginner to legend