Anticipate |
Gain a bonus to initiative and surprise attacks |
Defensive |
Reduce damage in exchange for falling prone |
First Aid |
Gain a bonus to first aid checks |
Handiwork |
Gain a bonus to unlocking and trap checks |
Hardiness |
Gain a bonus to life force |
Healing Affinity |
Restore extra wounds when recovering from wounds |
Lucky |
Gain a bonus to checks influenced by prayer or luck |
Observe |
Gain a bonus to active observation checks |
Perseverance |
Gain the ability to use the EX (□) for fatigue |
Sixth Sense |
Gain a bonus to passive sixth sense checks |
Spell Resistance |
Gain a bonus to spell resistance checks |
Stealth |
Gain a bonus to stealth checks |
Strengthened Immunity |
Gain a bonus to strength resistance checks |
Tactical Movement |
Move conspicuously or inconspicuously within a group |