| Anticipate |
Gain a bonus to initiative and surprise attacks |
| Defensive |
Reduce damage in exchange for falling prone |
| First Aid |
Gain a bonus to first aid checks |
| Handiwork |
Gain a bonus to unlocking and trap checks |
| Hardiness |
Gain a bonus to life force |
| Healing Affinity |
Restore extra wounds when recovering from wounds |
| Lucky |
Gain a bonus to checks influenced by prayer or luck |
| Observe |
Gain a bonus to active observation checks |
| Perseverance |
Gain the ability to use the EX (□) for fatigue |
| Sixth Sense |
Gain a bonus to passive sixth sense checks |
| Spell Resistance |
Gain a bonus to spell resistance checks |
| Stealth |
Gain a bonus to stealth checks |
| Strengthened Immunity |
Gain a bonus to strength resistance checks |
| Tactical Movement |
Move conspicuously or inconspicuously within a group |