Spell |
Summary |
Difficulty |
Aqua Vitae |
Use clean water to heal both wounds and fatigue. |
10 |
Banish |
Return a summoned spirit to its original plane. |
10 |
Bind |
Grab hold of an opponent’s feet to prevent them from moving. |
10 |
Blizzard |
Attack with a cone of ice and cold. |
20 |
Breathe |
Maintain your breath and gain resistance to all negative effects from water. |
10 |
Call Rain |
Cause rain to fall in a limited area. |
10 |
Cat’s Eye |
Borrow the power of the cat spirit Cat-sith to gain various abilities, including Darkvision. |
10 |
Control Spirit |
Summon one spirit and give it a simple command. |
10 |
Darkness |
Plunge an area into darkness. |
10 |
Falling Control |
Manipulate an object’s falling speed. You can make it faster or slower. |
10 |
Firebolt |
Fire an arrow of flame. |
5 |
Heat Wave |
Produce high heat to continuously damage nearby opponents. |
10 |
Illuminate |
Cause objects in an area to glow. |
5 |
Invisible |
Control light and the minds of those watching to conceal the target. |
15 |
Kindle |
Rapidly heat an object and light a fire. |
5 |
Panic |
Create an illusion of a swarm of locusts to terrorize the battlefield. |
10 |
Power Ball |
Perform a hard-to-defend attack where you slam an invisible sphere of force into an enemy. |
20 |
Snare |
Produce sludge on the ground. |
10 |
Spirit Wall |
Create a wall corresponding to the desired element. |
15 |
Stone Blast |
Use pebbles to attack in a spherical area. |
10 |
Stupor |
Scatter liquor in the form of mist, muddling the judgment of others or putting them to sleep. |
10 |
Tail Wind |
Hasten the speed of a chosen target or vehicle. |
5 |
Thunderbolt |
Attack with a bolt of lightning. |
10 |
Tunnel |
Open a hole in the ground or a stone wall to create a tunnel. |
15 |
Water Walk |
Walk on water and cause things underwater to float. |
10 |
Weathering |
Speed up time for an object. |
5 |