| Call Rain | Spirit Art | Control Water Wind | Difficulty: 10 | ||||||||||||||||||
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| Cause rain to fall in a limited area. | |||||||||||||||||||||
Effect: Cause rain to fall in Area: Cylinder of the Rainfall Zone centered on a point within Range: 30m. The caster must choose a spot on the ground as the center point and use the Rainfall Zone’s radius as the cylinder’s base. Consult the table regarding the rainfall’s intensity and its other effects. Effects granted by higher effectiveness scores stack with lower ones. The GM should determine the details of these effects based on the situation, and what the caster is trying to do. This effect lasts for as long as the caster uses spell maintenance.
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| Chant: Go now, kelpie, it’s time to get busy! Earth to river and sea to sky, turn all a-tizzy | |||||||||||||||||||||
| Catalyst: A fish, horse hair, wind, clouds, etc. | |||||||||||||||||||||