| Quicksand | Words of True Power | Control Earth | Difficulty: 10 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Change the ground into quicksand to stop anyone on it from moving. | |||||||||||||
Effect: Change the ground in Area: Sphere with a Radius based on the effectiveness score centered anywhere within Range: 30m into magical quicksand 2m deep. The ground inside the area must be dirt or soil, not a floor or large rocks. This quicksand swallows any small animals or items that fall to the ground. When a character enters the quicksand or begins their turn in it, they must make a spell resistance check. If they fail it, that character’s legs are trapped; they can no longer move and take a −2 penalty on all fitness checks. This spell resistance check must be made for each round as long as the character is in the quicksand, and the penalty accumulates each time they fail. Penalties taken in this way will last until they exit the quicksand somehow, this spell’s effects end, or the effects are reduced using the following method. A character in quicksand can use a main action to exit the quicksand or to aid a character caught in the quicksand. For each time they do this, they reduce the accumulating penalty by 2. In the same way, a character in quicksand can aid another character within reach who is caught in the quicksand. When a character has lost all penalties from the quicksand, they regain the ability to move. This effect lasts for as long as the caster uses spell maintenance. After the effects are lost, any creatures or objects that the quicksand swallowed will slowly be pushed back aboveground.
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| Chant: Terra (earth)…ubiquitas (everywhere)…restinguitur (extinguish) | |||||||||||||
| Catalyst: None | |||||||||||||